With marketing like this it makes you wonder why Sega is dead.
Friday, March 14, 2008
Tasteful old Sega ads
Thursday, March 13, 2008
Street Fighter IV females
Wednesday, March 12, 2008
Another newcomer to Soul Calibur IV
Argh, she really doesn't fit in. I wonder what kind of character she is though.
Posted by Laura B. Wong at 1:06 PM 0 whines
Filed under Playstation 3, Xbox 360
Tuesday, March 11, 2008
Hideo Kojima's new projects
Now that MGS4 (and MGO) is almost out, it looks like Kojima's career is coming close to an end. However, he did say that he has other things in mind, and this article from IGN proves it:
"Speaking with Japan's Nikkei BP website, Konami president Fumiaki Tanaka revealed that Kojima is working on the concept for a new game outside of the Metal Gear universe. Pressed further on this mystery title, or possibly titles, Tanaka said that he couldn't reveal anything at this point and that a formal announcement won't be coming this year. Instead, we can probably look forward to hearing something after Kojima has written the new title's scenario, which won't happen until after MGS4 has been released and Metal Gear Online has been given a major push."
What could it be? A Snatchers sequel? ZOE3 (please?) ? He did mention before that he likes the Wii. Who knows. But all will be revealed maybe after MGS4.
Tanaka also notes that the reason PS3 is yet to hit 2 million in sales is because people are waiting for MGS4. Bold statement, but is most likely true.
Posted by Laura B. Wong at 12:05 PM 0 whines
Filed under Playstation 3
Friday, March 7, 2008
Disgaea for DS, with screens
So far this "demon gadget" business is the only new feature, all the rest were on the PSP or PS2 versions. I have a sinking feeling that they will have to remove a lot of things, like bonus fights or maybe even cut down the voice acting...? But if you're expecting an extra story mode like in the PSP port...I wouldn't get my hopes up that high. Also it's probably safe to say goodbye to the bonus battles from the PSP version.
Screens:
Look at those screens. I don't mean to sound like some sort of anti-DS fanboy but damn, the original's graphics are bad enough and it just seems worse on the DS. I'm not sure if it's really just due to the compression of the images though. We'll see, I guess.
I really don't see the point though, why publish the same damn game three times on three different consoles? Everyone who wants this game has most likely played it more than twice already. Why isn't NIS working on porting Disgaea 2 instead?
Posted by Laura B. Wong at 12:42 PM 0 whines
Filed under Nintendo DS
Thursday, March 6, 2008
Phil Harrison interview
Posted by Laura B. Wong at 6:09 AM 0 whines
Filed under Other, Playstation 3
Tuesday, March 4, 2008
Dragonball Z: Burst Limit HD trailer
I'm normally not that much of a fan of Dragonball (especially NOT Dragonball Z) but DAMN. You almost (almost) can't tell whether this is a fighting game or a remastered version of the show itself. It's THAT good-looking. The animation, the shading, and the colors faithfully retain and recreate the experience of watching the DBZ show itself (minus the long boring bouts of nonsense talk in between fights of course). And if it plays anything like the previous few DBZ games...sign me right up.
Posted by Laura B. Wong at 8:29 AM 0 whines
Filed under Playstation 3, Xbox 360